IK V2: Moving Target + CCD Spotlight
Main concept: Error = distance(EndEffector, Target). IK keeps updating angles to reduce this error.
Why jitter happens: if your “step gain” is too aggressive and damping is low, the solver overshoots and keeps correcting.
Selected: None
Hover parts for easy explanation. Click to lock selection.
Live Math (always visible):
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This lab’s “math heartbeat” is the shrinking error.
Error Graph (last ~6 seconds):
If the graph oscillates: that’s jitter/overshoot.
Expert Missions:
1) Keep error tiny on Orbit (slow).
2) Switch to Figure-8 (medium).
3) Turn on Boss Fight and keep error stable by tuning Gain/Damping/Iters.
4) Turn Joint Limits ON and learn real robotics constraints.